Aug. 28th, 2007
fun with snapeybot
Aug. 28th, 2007 06:37 pmhttp://piratemonkeysinc.com/snapeybot.php
oh god my face hurts can't stop laughing and i seriously think i am going to make myself vomit from the nonstop abdominal contractions MAKE IT STOP PLZ IT HURTS
I love bot chats. Reminds me of the olden days (= the early 90s) with Dr. Sbaitso. Actually I had an even more primitive such program for the C64, but there's only so much ELIZA-fu one can give a program that runs in less than 64k.
( a transcript from me )
oh god my face hurts can't stop laughing and i seriously think i am going to make myself vomit from the nonstop abdominal contractions MAKE IT STOP PLZ IT HURTS
I love bot chats. Reminds me of the olden days (= the early 90s) with Dr. Sbaitso. Actually I had an even more primitive such program for the C64, but there's only so much ELIZA-fu one can give a program that runs in less than 64k.
( a transcript from me )
fun with snapeybot
Aug. 28th, 2007 06:37 pmhttp://piratemonkeysinc.com/snapeybot.php
oh god my face hurts can't stop laughing and i seriously think i am going to make myself vomit from the nonstop abdominal contractions MAKE IT STOP PLZ IT HURTS
I love bot chats. Reminds me of the olden days (= the early 90s) with Dr. Sbaitso. Actually I had an even more primitive such program for the C64, but there's only so much ELIZA-fu one can give a program that runs in less than 64k.
( a transcript from me )
oh god my face hurts can't stop laughing and i seriously think i am going to make myself vomit from the nonstop abdominal contractions MAKE IT STOP PLZ IT HURTS
I love bot chats. Reminds me of the olden days (= the early 90s) with Dr. Sbaitso. Actually I had an even more primitive such program for the C64, but there's only so much ELIZA-fu one can give a program that runs in less than 64k.
( a transcript from me )
(no subject)
Aug. 28th, 2007 09:56 pmSpent way too long trying to get this down under 40k. Ditched most of the windup (aww.). Cut to every other frame. Just couldn't make it (it's still over 80k). Gave up.

Starting to understand why when people make animated icons that involve whole frames of film, the shot is only taking up about 2/3 of the area of a 100x100 icon.

Starting to understand why when people make animated icons that involve whole frames of film, the shot is only taking up about 2/3 of the area of a 100x100 icon.
(no subject)
Aug. 28th, 2007 09:56 pmSpent way too long trying to get this down under 40k. Ditched most of the windup (aww.). Cut to every other frame. Just couldn't make it (it's still over 80k). Gave up.

Starting to understand why when people make animated icons that involve whole frames of film, the shot is only taking up about 2/3 of the area of a 100x100 icon.
Starting to understand why when people make animated icons that involve whole frames of film, the shot is only taking up about 2/3 of the area of a 100x100 icon.